Selected Works 2015—2025
Work(s) in Progress / Media Artifacts / 6a6a892

Zac Ioannidis is a creative technologist and artist working with code. He is interested in topics that involve the re-production of media through its interaction with computational infrastructure.

He is currently based between Barcelona / London / the Interzone. He does not usually refer to himself in the third person.

1
2025/07
AV Studies
Various
Studies with GLSL shaders, compute shaders, 3D software, etc
2
2025/05
0.5
La Biennale di Venezia
0.5 is an audiovisual installation that presents the contrasting roles of technological and collective intelligence in preserving La Laguna di Venezia.
3
2025/01
From Afar
IAAC
A Masters Course taught at the Institute of Advanced Architecture Barcelona that explores the complex world of geo-spatial investigation, focusing on particular instances of violence and disruption across our contemporary grown and built environment
4
2024/06
The Nador-Melilla Border Trap
Border Forensics
A counter-investigation into the racist massacre of 24 June 2022
5
2024/01
Networked Flows
IAAC
A Masters Course taught at the Institute of Advanced Architecture Barcelona that explores the spatial politics of mobility and the forces that shape it
6
2021/09
Dispossession and the Memory of the Earth: Land Dispossession in Nueva Colonia
Forensic Architecture
An investigation showing how the dispossession of campesino farmers in the Urabá Antioqueño region of Nueva Colonia was achieved by a combination of physical violence, environmental transformations and legal means.
7
2021/07
Digital Violence: How the NSO Group Enables State Terror
Forensic Architecture
Supported by Amnesty International and the Citizen Lab, Forensic Architecture’s Digital Violence investigation is a multidimensional study of the global use of the malware Pegasus made by Israeli cyber-surveillance company NSO Group.
8
2020/02
Orion Search Engine
Mozilla Open Science
An open-source exploratory search tool for the science of science.
9
2019/09
Money Laundering Networks
Signal Noise
Bespoke, interactive visualizations (WebGL) and case studies of large-scale money laundering networks within the UK.
10
2019/06
#DefyHateNow
DATA4CHANGE
Participation in DATA4CHANGE workshop with CSO #DefyHateNow; identifying and mitigating the propagation of hate speech and disinformation in South Sudan.
11
2019/04
Panacousticon
THELONIOUS STUDIOS
Situationist/Dada sonification framework using latent space morphologies and audio synthesis to create music from fragmented urban noises. Self-commissioned/WIP.
12
2019/02
Spatial AV Explorations
THELONIOUS STUDIOS
Ongoing experiment in spatially navigating clusters of audiovisual content.
13
2018/08
WomenWill Data Explorer
Google
Web interactive examining quantitative data regarding gender disparity within the Asia-Pacific region. Produced embedded at Google Japan for Google's Brand Studio.
14
2017/05
Searching for Syria
Google
Data-driven narrative explaining the Syrian refugee crisis and correcting biases/misconceptions. In partnership with Google and UNHCR.
15
2017/02
Music D/NA
R/GA
Framework for data-driven employee branding through behavioral data from Spotify. Data Visualization. Large-screen installation.
16
2017/02
Connected Architecture
R/GA
In-house concept development for a platform that uses behavioral data to transform the workplace and empowers individuals and groups through design and technology.
17
2017/01
Design Census 2016
AIGA
Swipable insights from AIGA’s 2016 Design Census. R/GA Commission.
18
2016/11
Generative Human Data
R/GA
In-house brand development for a framework that utilizes generated human data within buildings and connected spaces to form dynamic identities, quantify and leverage professional and interpersonal relationships through space.
19
2016/10
Slack Activity Visualizations
R/GA
Large-screen data installation of company-wide Slack activity. In-house.
20
2016/09
The Most Innovative Companies: An Interactive Guide
BCG
Interactive Data Visualization with Infographics.com.
21
2016/02
Force Attraction Pen
ACM SIGCHI 2016
Accepted late-breaking-work poster for a pen with haptic feedback at ACM SIGCHI 2016 - San Jose, CA
22
2016/01
Extempore
Thesis, Computer Science MEng at the University of Bristol. A data physicalization framework for the Quantified Self.
23
2015/12
Robot (de-)construction
3D animation; 00:30.
24
2015/10
Apologies Accepted
Experimental; 03:40.
25
2015/05
(id)entity
Experimental; 18:47.
26
2015/05
profsUT
iOS app for the Mobile News App Design class at the University of Texas at Austin
27
2015/03
Mnemonic Introspections
Experimental; 01:22.
28
2015/02
Table Talk
Table Talk is a redefined literary magazine that explores hard-to-describe experiences from unexpected angles.
29
2014/08
Global Payments 2016: The Interactive Edition
BCG
Interactive Data Visualization with Infographics.com.